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Empire at war

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Once these missions are completed, the planet is deemed to be 'corrupted', which results in a part of that planet's credits being siphoned off to the Zann Consortium. Other missions may ask you to take out a certain number of enemy installations. Various missions take the place of traditional 'kill-everything-in-sight' combat-for example, instead of trying to kill every opposition unit, you may be tasked with having to kidnap or eliminate the leader of a certain group. This new faction is run by Tyber Zann, a space crime lord, whose units have the special ability of being able to receive credits from planets without having to overtake it via the traditional means-that is, via total conquest as an Imperial or Rebel faction would.

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Players will be able to take vengeance upon the Galactic Empire and Rebellion alike by playing a new faction called the Zann Consortium.

In the original Empire at War, players could choose to be on the side of the Imperials or Rebels, with the main goal being to take control over the galaxy by conquering enemy planets. Forces of Corruption introduces new units for all three factions.